

Ambitious expansion projects can take time to yield profits. One is basic income, which can fluctuate wildly and must be managed with care.

Silly jokes bring levity to a serious management sim.

They each have skills and personalities which must be taken into account. Likewise, the belief that one doctor is much the same as another, in a simulation where specialization is so important, can be catastrophic. Cheap-skating on salaries is just as dangerous as incautiously generous remuneration. I learn quickly the importance of monitoring my staff and making sure they are efficiently exercising their duties. Two Point Hospital’s array of rooms, staff, items and resource sliders evolves gently into a detailed simulation of a complex organism, in which errors of judgment or lazy decision-making have far-reaching consequences. But as I emerge from the training sections into more challenging missions, my view changes sharply. At first, the game seems to be little more than placing rooms, decorating them, and filling them appropriate staff, such as doctors and nurses. In the early missions, I find myself wondering if the jokes are a distraction to a shallow game. I’m also full of admiration for the writers of this game, who’ve packed it with fun, all of which add up to a comedic theme of likable dad jokes and wordplay. Clowns roam around, groaning under the weight of clown-related illnesses.Ī radio station and a hospital announcer poke fun at the inanities of modern life, as well as the cruelty of commercialized care.Įventually, repetition wears out its novelty and I switch off the audio, but by that time, I’m already in love with this world. People who are “lightheaded” have actual lightbulbs for heads. Hospital management is serious stuff, but the Sims-like people in this game have goofy names, and their ailments are jokes. I don’t want to suggest that each joke is a belly-laugh-riot - taken individually they’re borderline inane with a heavy emphasis on Britishisms - but as a collection, the jokes create a mirthful environment that adds to the overall appeal. The gags range from silly puns to razor wire social commentary, and they’re an integral part of this zany world. Two Point Hospital is a rare thing in gaming it’s genuinely amusing. If you want curated lists of our favorite media, check out What to Play and What to Watch. When we award the Polygon Recommends badge, it’s because we believe the recipient is uniquely thought-provoking, entertaining, inventive, or fun - and worth fitting into your schedule. Polygon Recommends is our way of endorsing our favorite games, movies, TV shows, comics, tabletop books, and entertainment experiences.
