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Diablo 3 pc vs console
Diablo 3 pc vs console





diablo 3 pc vs console

The Co-Optimus Review of Diablo 3 (Console) is based on the Playstation 3 version of the game, purchased by the reviewer. It’s the worthy successor to Diablo 2 and more than worth your time if you own a console. The console team for D3 made me remember why I love Diablo. The console version was the version of D3 that I didn’t know I wanted. Never in a million years would I have thought I’d be singing such praises of the console version over a year later. After about a month of playing it, I put the game down (with a fair amount of disgust) and never picked it back up. When the PC version of Diablo 3 launched, I was pretty disillusioned for a number of reasons. These minor complaints pale to the quality co-op experience the game has to offer. The second is that there are very tiny lag spikes here and there, but they don’t really impact gameplay.

diablo 3 pc vs console

One is that in shared-screen co-op, players can’t be in the main menu at the same time, so everyone has to take their own turn setting skills or selling. Honestly, I only have two very small complaints about the game. There’s a bunch of other changes/refinements that I could gush on about like the quick equip system (which lets players cycle through a little menu by their health bar, telling them if items are upgrades or downgrades regarding damage, armor, and health), the adjusted camera (the Belial fight is now about 250% more awesome), or Nephilim Glory orbs (gold power-ups that drop on the ground). Master II difficulty is a blast, and I can get a challenging experience with better drops really early in the game instead of having to wait until reaching Nightmare and beyond. Master I and Master II are much more difficult, but enemies give increased gold and XP and players receive bonus Magic Find and Gold Find. When you first boot up the game you can pick between Easy, Medium, and Hard, but very soon Master I and Master II difficulties unlock as well. On top of it has been added a second difficulty setting (called “difficulty”) that can be set from the beginning of the game and changed whenever.

diablo 3 pc vs console

This hasn’t changed for the console version. Upon beating the game the first time in Normal, players went back to the beginning of the game and started the game on Nightmare with higher level enemies. D3 launched with four “mode” difficulties (Normal, Nightmare, Hell, and Inferno) which got progressively harder. Skill management - more lovely radial menusĪnother amazing addition to the game is the difficulty setting. It’s an amazing addition to the game and now I wouldn’t want to ever play without it. There’s no cooldown or stamina restriction on rolling, so you can roll whenever you want as much as you want. Being able to roll away from a charged up attack or out of a pool of lava revolutionized D3 for me.

diablo 3 pc vs console

The left analog stick is mapped to general movement while the right analog stick is for the sole purpose of combat rolling.







Diablo 3 pc vs console